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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Reflection on lighting 3D view » » » » Post: Re: Reflection on lighting 3D view |
Print at Dec 16, 2025, 12:34:16 PM |
| Posted by Puybaret at Nov 20, 2021, 4:28:02 PM |
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Re: Reflection on lighting 3D view If there was a simpler way, I think I would have tested that a long time ago… Shadow mapping is probably not so complicated for one light source, but I fear that some graphics drivers won’t support shaders so well. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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