Print at Dec 17, 2025, 6:45:01 AM

Posted by alied at Mar 17, 2010, 7:12:09 PM
Re: Easter Wishlist

- texture display in the 3D view: I was so enthusiastic about SH3D that I mapped all my surfaces with rather intricate hi-def textures. I soon found out that the program is bound to crash sooner or later if you put wallpaper and tiles everywhere wink So I carefully reduced texture resolutions and positions so that I can work safely now, but my poor old single-core CPU [@2500] is still sweating heavily under the load it needs to render in the 3D view, giving me a framerate of ca. one frame every 3-5 seconds. sad
I would love to see a checkbox in the global preferences that allows to toggle "render textures in 3D view". I can easily live without the splendour of textures in the preview - I just want them in the hi-quality "photograph" render where they belong. Every textured surface could just display the average colour of its texture (needs to be determined once when loading the texture and is then a resource-saving 3-byte value wink )

Emmanuel:
Did you take a look to the OBJLoader textures cache?
I don't mean the Texture manager, but the actual OBJLoader with a static map for texture cache.

Dingenskirchen:
Did you try to increase the memory reserved for Java on the startup parameters (see the FAQs)? Also, maybe it could help to use DirectX (often yields better performance than OpenGL on Windows). Regularly update Video cards drivers often helps.

Hope it helps.