Print at Dec 18, 2025, 9:55:33 AM

Posted by KelvinUceta at Apr 6, 2022, 5:39:58 AM
Importing Blender model with textures into SH3D
Hi,

I hoop this is not a doble topic, didn't found search thought the forum!

Blender OBJ model's textures don't get imported within SH3D, from my understanding textures' path should be "relative" on the .mtl file but it doesn't work:

newmtl TextureA
Ns 5.556124
Ka 1.000000 1.000000 1.000000
Kd 0.800000 0.800000 0.800000
Ks 0.178571 0.178571 0.178571
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 2
map_Bump Mozaïek_Wit_norm.png

newmtl TextureB
Ns 225.000000
Ka 1.000000 1.000000 1.000000
Kd 0.000000 0.000000 0.000000
Ks 0.000000 0.000000 0.000000
Ke 0.000000 0.000000 0.000000
Ni 1.450000
d 1.000000
illum 1
map_Ke TextureB.png
map_d TextureB.png

Here my Blender's texture settings


Any help is welcome!

Kelvin
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Dubito, ergo sum

Mobo: ASUS TUF GAMING Z690-PLUS
CPU: Core i9-12900K
RAM: 32 GB DDR4 3200 Ghz
GPU: MSI GeForce GTX 1660 SUPER 6G
OS: Win 11 Pro
3D: SH3D 6.6.1 and Blender