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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Terrain Generator plug-in » » » » Post: Re: Terrain Generator plug-in |
Print at Dec 17, 2025, 12:47:56 PM |
| Posted by Keet at May 2, 2022, 6:27:42 PM |
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Re: Terrain Generator plug-in Emmanuel, a nice and very welcome addition to the Terrain Generator would be an option to start with an overall elevation at a set height. I'll explain why: Besides creating elevations like hills and mountains the Terrain Generator is also used to create depressions for ponds or lakes. This is of course done by elevating everything that is not a depression in the terrain. And that's a tedious and always inaccurate process. It also seems like working backward. If you can start with a clean elevated terrain at a set height it allows you to immediately start with lowering the places where you want depressions and still raise where you want hills. The result is that (placed at a level -<max height>) you still can have your mostly original flat surface except now with the depression for the pond or lake without having to go through the process of raising most of the surface. Such an option shouldn't be too difficult to implement because it's basically what you do with your mouse except now it's set with a predefined height for the full room instead of raising a point with magnetism. Of course once the filled height is set you can freely adjust up and down, it's just a much more convenient start position than everything at level 0. Any possibility this can be implemented? Keet ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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