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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Rotating objects on the X and Z axis » » » » Post: Re: Rotating objects on the X and Z axis |
Print at Dec 18, 2025, 11:51:11 AM |
| Posted by alied at Apr 8, 2010, 11:26:19 PM |
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Re: Rotating objects on the X and Z axis Besides, there is allways the modelrotation#n field in PluginFurnitureCatalog.properties (I'm typing from memory, so don't take the names exactly. Anyway, I hope you understand) You can have a model "right", and other rotated; both pointing in model#n fiels to the same OBJ |
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