|
Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to avoid burnouts in rendering » » » » Post: Re: How to avoid burnouts in rendering |
Print at Dec 15, 2025, 7:30:40 PM |
| Posted by itias at Nov 9, 2022, 9:21:42 PM |
|
Re: How to avoid burnouts in rendering I switched the ceiling lights off in the very beginning There are two main lights, simulating my leds, which are just white light sources of a 40 cm in size, at 18% power, set at 220cm (the kitchen is 270cm high). Then there are two row of other lights:
So in essence no light touches the ceiling, it seems the renderer reduces the light's power very rapidly with the distance from the source. SH3D is 7.0.2 and I'm using simple phot-video rendering 2.4.1. Here is my scene if anyone is kind enough to render for comparison: Kitchen model |
|
|
Current timezone is GMT Dec 15, 2025, 7:30:40 PM |