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Sweet Home 3D Forum » List all forums » » Forum: 3D problems » » » Thread: Material texture Settings » » » » Post: Material texture Settings |
Print at Dec 18, 2025, 1:34:08 PM |
| Posted by KelvinUceta at Nov 27, 2022, 6:31:15 AM |
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Material texture Settings Hi all, I'm having an issue each time I apply a texture on a object, to use a texture correctly I need to apply following setting: ![]() to get this: Am I doing something wrong? For the record, I use Blender to create my objects, I always reset "Scale" and "Rotation" before exporting to "Wavefront (.obj)". Actually it's not a real issue because I know how to work around but quite annoying. Thx ---------------------------------------- Dubito, ergo sum Mobo: ASUS TUF GAMING Z690-PLUS CPU: Core i9-12900K RAM: 32 GB DDR4 3200 Ghz GPU: MSI GeForce GTX 1660 SUPER 6G OS: Win 11 Pro 3D: SH3D 6.6.1 and Blender |
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