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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: ROOF WINDOW / VELUX WINDOWS » » » » Post: Re: ROOF WINDOW / VELUX WINDOWS |
Print at Dec 18, 2025, 12:22:40 AM |
| Posted by sjb007 at Dec 7, 2022, 3:14:52 PM |
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Re: ROOF WINDOW / VELUX WINDOWS Hmmm. OK, so basically the hinging and rails are broken for any object where the hinge/rail component is rotated away from one of the world axis'. It seems the objects rotational transformation is not taken into account when moving the opening_on parts. Sometimes you're lucky and the hinge/rail lines up with a world axis in your model. If not, you get weird movements. I can see this even without doing an import/export: Add the "Small window" with shutter and crankshaft. Rotate it in the plan to 45 degrees. Then try and move the crank. It will snap to one of the world axis and move diagonal to the window frame. If I export/import it, for adding to a loft roof, it is worse, because now all three movable parts are not world axis aligned, and they all behave wrong. It is just a fluke that my method for constructing a loft roof with veluxes (once my script fixes the hinge/rail numbers) results in the velux hinges being world axis aligned, and they behave correctly. I think this needs raising as its own bug. |
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