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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: Debug & sweethome3D.min.js » » » » Post: Re: Debug & sweethome3D.min.js |
Print at Dec 15, 2025, 7:15:15 PM |
| Posted by Puybaret at May 28, 2023, 1:32:12 AM |
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Re: Debug & sweethome3D.min.js I already gave you some clues here. If you gather all the images and 3D models referenced by a Home.xml entry in a ZIP file with a .sh3d extension, you’ll get a SH3D file (something like what is done in DefaultHomeOutputStream class but which is not programmed in JavaScript at the moment), but I don’t see the interest to program a solution which doesn’t require a server. If people want to use Sweet Home 3D locally, they should rather use the downloadable desktop version which offers more features, and I find that handling saved files in download directory is not user friendly, because each time a user will save his home, it will create a new file. It’s interesting for an export once in a while but not if a user saves every 5 minutes, don’t you think? ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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