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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Organise furniture » » » » Post: Re: Organise furniture |
Print at Dec 16, 2025, 11:40:28 PM |
| Posted by Keet at Jun 21, 2023, 7:57:23 AM |
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Re: Organise furniture This is possible but is a lot of work and has some restrictions. Sub-categories is not possible. First you need the Furniture Library Editor . With this tool you can organize furniture in one or more libraries. You can also open and manage existing libraries that come from Sweethome3D. One of the options is to set a different category or to set a new category for each object in the library. Read up and see if this is something you can work with. The biggest disadvantage is that you can no longer just import an updated version of the default libraries because those would not match your custom libraries. The easiest 'middle road' is to open each default library in the editor, select all in a category, and then set the new name you want. Remember: if you download a new version you will have to do this again. You will have to keep a complete administration to check on when you want to get the new objects in an updated default library so you can repeat the changes. Another option is to create a new custom library and only add those objects you want. Be aware that an object currently in a default library can hold some extra information that is not transferred by just exporting and importing an object like custom staircase cutouts and door/window sashes. You will have to either manually edit the library properties file or do some heavy merging and deleting with the default libraries. All in all I would say that there's too much effort needed for just a naming problem. You are better of to set the "Furniture catalog view" in preferences to "searchable list". That way, in most cases, any key word attached to the objects will directly guide you to the set of furniture that matches. That function is pretty smart because you can use multiple partial key words like "exter chil" that will show some playground objects from 'Exterior' and 'Child'. By-the-way, when you import an object directly ("Import furniture" or drag an .obj file in the 2D window) you can set the category in the import dialog. That can also be an until then unknown category thus creating a new category. I tried to do what you want and gave up because it was too much unproductive work. Instead I kept the existing default libraries and created several custom libraries in which I can do whatever I want. You will have to learn how to manually create custom cutouts, add sashes, and add light sources but you will have to do that anyway if you want to create your own furniture. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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