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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: How-To create a round hole in a floor » » » » Post: Re: How-To create a round hole in a floor |
Print at Dec 21, 2025, 10:39:47 AM |
| Posted by Keet at Jul 9, 2023, 9:32:33 AM |
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Re: How-To create a round hole in a floor @Hans Yep, that would work too, but if you go that way I would connect the circle wall in the square with a single wall. That way you keep a single room and if you use a very thin wall (0.1) to connect it's easy to fix the gap-line that occurs after you remove the connection wall without distorting the circle. (If magnetism is ON Sweethome3D will snap one point to another with a mouse drag of a room point.) The main advantage of the method I described is that the result is a reusable object you can use whenever you need a hole without having to bother with creating a new hole. It's much easier to move than with the walls method. Another advantage is that you have a border which you can give a texture. The sides of a room don't have a separate texture property. With a color it's no problem but with a texture the side doesn't scale very well. Using the border of the hole object you can correct that. If you don't want the border you can make it invisible. Still, your method is a very good way when you want to create oddly shaped holes, although you won't have the option for a border. (New item for my wishlist: If we could somehow see the SVG path as created with the walls-method Hans described we could use the walls to create an object and use the method I described and have the correct cutout shape to set for the object. For oddly shaped holes the cutout could become very complex.) ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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