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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Terrain Generator plug-in » » » » Post: Re: Terrain Generator plug-in |
Print at Dec 17, 2025, 9:03:33 PM |
| Posted by Keet at Aug 24, 2023, 3:30:15 PM |
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Re: Terrain Generator plug-in Concerning a terrain created with touchterrain: Sweet Home 3D doesn't allow a size beyond 100000cm (1km). For a sizable terrain that is of course insufficient but there is a trick to circumvent this: After import save and close the project. Now edit the Home.xml file where you can increase the size. I managed to get a terrain of 100kmx100km by increasing every size of the terrain object. > The 3Dview might have a few problems (black background when you zoom out). > Export and import from Sweet Home 3D will reduce the obj file size significantly without loosing the increased size. > Strangely, that same export/import increases the reported model size in Sweet Home 3D > The 2Dview becomes a little useless because you can't zoom out far enough to see the whole terrain after you increased the size. > Resizing will make parts a little blocky so first import the model in blender to smooth it. > If you need a terrain just a little over the 1km limit this method is very useful. Maybe up to 5kmx5km. I abandoned this type of terrain because I don't necessarily need the terrain in Sweet Home 3D itself. I'm investigating html terrains as used in web-games and will try to add multiple Sweet Home 3D projects to that terrain. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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