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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Sweet Home 3D 7.2 » » » » Post: Re: Sweet Home 3D 7.2 |
Print at Dec 16, 2025, 12:46:25 PM |
| Posted by Keet at Sep 13, 2023, 11:07:23 AM |
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Re: Sweet Home 3D 7.2 Dorin, I was able to reproduce the issue you reported on double-hung windows but I don't find it's really a problem, since you obtain this error when you move a window part lower than the bottom of the window, a position which has no meaning. How is this not a problem? I agree that a deformed object should elevate if the deformation would make the elevation of the new bounding box negative. This situation could be resolved by placing the furniture on a lower level and raise the elevation to its original elevation on the higher level, IF it worked correctly.Take this example: A cabinet with a door with the hinge at the bottom. So the door folds down from vertical in front of the cabinet to vertical 'hanging' from the bottom of the cabinet. I've seen this type of furniture where the 'door' becomes a writing table but can also be lowered completely down. As long as the bottom of the opened 'hanging' door doesn't make the elevation of the new bounding box negative the cabinet itself should remain at it's position. In short: If a deformation doesn't cause a negative elevation, the non-deformed part should remain at its position, including the vertical position. By-the-way, this is not a specific 7.2 problem since the same happens in 7.1. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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