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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Light refraction and mirror effect rendering. » » » » Post: Re: Light refraction and mirror effect rendering. |
Print at Dec 20, 2025, 12:49:48 PM |
| Posted by Keet at Oct 3, 2023, 3:28:59 PM |
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Re: Light refraction and mirror effect rendering. If possible don't use a room for the flat cover but try it with a resized box or wall. You can see in the .obj file that a room is constructed in a completely different way. If you apply a normal texture you will also see that the sides aren't textured correctly, probably because it's assumed that you don't see the sides of a floor. A box or a wall is better suited to create glass or semi-transparent plastic. In your case you might try using a wall because you also use a wall for the curved plastic. The same mtl should give the same result. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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