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Sweet Home 3D Forum » List all forums » » Forum: Wishlist » » » Thread: Move light power setting from object to property » » » » Post: Re: Move light power setting from object to property |
Print at Dec 21, 2025, 9:37:54 AM |
| Posted by Keet at Nov 20, 2023, 9:39:49 AM |
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Re: Move light power setting from object to property Your idea would imply to add a new dialog box to be able to edit the power of each light. Quite weird to my opinion. As mentioned in my previous post I did look at the traffic lights and found only a partial solution for my problem. Using colors/shininess/textures is not really an alternative to real lights. The difference is very visible in photo renderings.Did you try to play with materials visibility, a little like in Scopia's traffic lights? Consider the following example: I'm creating a kitchen oven for which I would like to add a digital control panel with individual symbols that can be on or off, a led temperature display, a led clock, and a interior light for the baking area. Switching the individual symbols on and off I can solve although in a rather cumbersome way because we can't change transparency in the modify furniture dialog. Not ideal but it works. The same could work for the clock and temperature but becomes a problem if I want the make the numbers changeable (switch led segments). The real problem is the extra light for the interior. There's no way the interior light can function using the light source that is already there for the control panel. So I need a minimum of two different light sources for the single oven object. This oven is just a single example for the need for multiple light sources for a single furniture object. The Scopia traffic light could use two sources too if you want to switch the main and pedestrian lights separately using real lights. So back to the original question: Is it (technically) possible to move the light source power setting to the material instead of the furniture object? As I mentioned. the setting itself can be placed under the shininess slider so no need for a separate dialog. The setting can show/hide depending on the presence of a light source for the material. Honestly, that would be the logical place since the power setting is for the light source material and not for the whole object. Is it possible at all considering backward compatibility and photo rendering? ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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