Print at Dec 16, 2025, 5:05:16 PM

Posted by GaudiGalopin3324 at Jan 18, 2024, 9:47:29 AM
Re: Apartment project with lighting by invisible hemispheres. I continue advertising
hi. I continue experimenting with reflections. In the next topic, there was a conversation about people in the interior, about the fact that people turn out to be some kind of ugly. Resembling zombies. And that if you use other super realistic models, then the choice is limited and they are very heavy, rendering in SH3D becomes pointlessly long. My idea is to abandon 3D models altogether. This method is not always possible to use. But if a reflective surface is designed in the interior - glass in the closet, lacquered kitchen doors, a window with glass or a glass door - then it can be useful. The idea is to get a reflection of a PHOTO of a person on the wall. If everything is done correctly, there will be a truthful effect of reflecting the viewer, as if the viewer accidentally got into the frame in the reflection. I am currently working on a bathroom that has a glass shower enclosure. The walls are tiled in light colors, this is a difficult case, because the reflections will be minimal in brightness, they will almost disappear in reality. But we still need to show a bright interior, there's nothing we can do. I placed the camera in the corner of the room, and behind the camera on the wall I posted a photo of a pretty girl on a light, even background. A smooth background is important, because it will also get into the reflection and may look strange if it is mottled. The most important condition for a good result is to position the photo so that the eyes in this photo are exactly at the eye level of the camera (virtual visitor in SH3D). I set the camera to 140cm, and posted the photo the same way. Therefore, the reflection is also obtained at the viewer's level, as in reality. In order for the reflection to appear in my bright bathroom, I specially illuminated it with a unidirectional invisible panel of 30%. This is a very powerful light, but it is necessary to defeat the light tone of the walls, otherwise the reflection will not appear. If the walls are darker, then less power is needed for illumination, 3-10%.

please note - initially the photo is like this, and in order for this image to be reflected, you need to make a mirror photo on the wall. Or do not, and then the reflection will turn over.

the girl's eyes are exactly at the level of 140 cm, this is important for realistic reflection. It doesn't matter at all if the whole figure is there, the main thing is the eyes. If the figure is not complete, there will be a feeling that the person leaned closer to the glass, and that's it.


I see great prospects for this idea. I will try to put thin glass walls in the interior and place photos of people behind the camera. Then translucent, very realistic PHANTOMS may appear in the interior. Now choosing a realistic person becomes much easier. There are millions of photos on the Internet. If something interesting turns out, I'll post the result here.