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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: How to define multi-level hinge and rail of 3D model » » » » Post: Re: How to define multi-level hinge and rail of 3D model |
Print at Dec 20, 2025, 11:20:21 PM |
| Posted by Keet at Feb 13, 2024, 10:03:14 PM |
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Re: How to define multi-level hinge and rail of 3D model Nope, a window cuts a hole following its precise outline, so a cylinder will cut a round hole in a wall. That is not the same with an object you import as a staircase. that will cut a square hole in the floor and you will have to set a custom cutout for anything different. You can set a custom cutout for a window in a wall but that is rarely needed. The post from dorin has a link to a manual for creating custom cutouts if you want to try that. Creating custom cutouts can be pretty confusing ;) A circle cutout: M 0.5,0.5 l 0.5,0 A 0.5,0.5 1 1,0 0,0.5 A 0.5,0.5 1 1,0 1,0.5 zI use a lot of 12-sided shapes (dodecagon) for which the cutout is this: M0,0.366022099 v0.267955801 L0.133977901,0.866022099 L0.366022099,1 h0.267955801 L0.866022099,0.866022099 L1,0.633977901 v-0.267955801 L0.866022099,0.133977901 L0.633977901,0 h-0.267955801 L0.133977901,0.133977901 zLucky for you the mannequin imported as a window will cut a nice outline in a wall. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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