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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: SweetHome3DJS - Porting plugin - ARM architecture support » » » » Post: Re: SweetHome3DJS - Porting plugin - ARM architecture support |
Print at Dec 18, 2025, 6:51:00 PM |
| Posted by adizanni at Feb 16, 2024, 8:42:17 PM |
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Re: SweetHome3DJS - Porting plugin - ARM architecture support I've tried to do it using the jogl-noawt library, same error. Then I stumbled across this forum thread: https://forum.jogamp.org/Java3D-in-batch-mode-td4039415.html And this seems pretty much a final word: my idea is not feasible. I think that your effort to keep the code within a MVC model is nullified by an external library. Maybe I can port the OBJWriter to JavaScript but this is kind of another size.... |
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