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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: problem to 3d view » » » » Post: Re: problem to 3d view |
Print at Dec 18, 2025, 3:51:25 PM |
| Posted by [email protected] at Mar 11, 2024, 2:55:28 PM |
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Re: problem to 3d view I am not an expert, as I have already made clear to you, but I believe that ultimately the problem is a geometric one of orthogonal projection calculation. You have an area of transparency of the object that must translate from RIGHT PARELLELEPIPED (which has 2 rectangles as bases and whose orthogonal projection of a base coincides with the base itself) to OBLIQUE PARRELELEPIPED. An oblique prism in which the bases are always rectangles but with vertices of the lateral surfaces NEVER PARALLEL to the height in practice whose faces are parellelograms but never all rectangular in shape. In other words it has as its bases TWO parellelograms that do not coincide in space...nice discussion of the problem...ahhh without any solution of mine |
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