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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Mirrored furniture deformation problem » » » » Post: Re: Mirrored furniture deformation problem |
Print at Dec 16, 2025, 7:47:52 PM |
| Posted by Keet at Mar 11, 2024, 3:10:20 PM |
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Re: Mirrored furniture deformation problem Isn't that exactly what is happening now with a mirrored object, a change of coordinates when it's deformed? Or more precisely a change of position of the original object where it should keep its original position independent of the deformation? I understand the need to keep backward compatibility but this is a case of correcting an error. Where it does affect an existing home that home (unfortunately) needs a correction itself. I doubt there are currently many existing homes with an opened mirrored object, and specifically one where the deformation goes outside the horizontal bounding box. Better correct it now before there are even more wrong deformation positions in existing homes. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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