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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Mirrored furniture deformation problem » » » » Post: Re: Mirrored furniture deformation problem |
Print at Dec 18, 2025, 4:20:09 AM |
| Posted by Puybaret at Mar 11, 2024, 3:26:12 PM |
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Re: Mirrored furniture deformation problem Isn't that exactly what is happening now with a mirrored object, a change of coordinates when it's deformed? No, if you open the door and close the modification dialog, the corrdinates will change. But then if you mirror the object, its coordinates won't change.I doubt there are currently many existing homes with an opened mirrored object, and specifically one where the deformation goes outside the horizontal bounding box. As this behavior was programmed this way from its first version, I guess that there are some users who experienced it and moved the door afterwards to make the door frame appear at the place they actually wanted it. I also remember that updating coordinates of a deformed object was not easy to program, and fear that taking into account the mirror flag might be more complicate. Nevertheless, I keep in mind this and will try to see if it can be improved without breaking existing arrangements. ---------------------------------------- Emmanuel Puybaret, Sweet Home 3D creator |
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