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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Transparent floor » » » » Post: Re: Transparent floor |
Print at Dec 17, 2025, 7:03:25 AM |
| Posted by Keet at May 7, 2024, 1:01:57 PM |
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Re: Transparent floor Maybe even simpler solution: Create a transparent png and use it as an imported texture in Modify 3D View / Ground. Simpler? For me setting the d parameter is just as simple.With a texture image you are stuck with that image. Using the d property in the mtl file leaves you the option to change colors for semi-transparent objects like tinted windows. Besides that, a texture increases the imported object size with the size of the texture. It also increases the rendering time for a photo. For simple window glass (a pane WxHxD 100x100x0.5) Glass.obj: mtllib Glass.mtlGlass.mtl: newmtl GlassYou can import the glass object and resize it to any format you need. A nice trick: import the glass as a staircase and you can can insert a partial glass floor. Rotate the pane horizontal and make the depth the same as the floor thickness. Elevate the glass in the room below to the wall height. Done, a nice glass 'hole' in the floor. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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