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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Creating motion graphics with Sweet Home 3D » » » » Post: Re: Creating motion graphics with Sweet Home 3D |
Print at Dec 15, 2025, 7:26:59 PM |
| Posted by GaudiGalopin3324 at Jul 17, 2024, 10:19:31 AM |
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Re: Creating motion graphics with Sweet Home 3D Hi! I keep thinking about how to make a balance between a difficult ending and a lack of tools. There are few tools in SH3D (or rather, there are none) to make complex animations. There is little capacity for complex experiments. Therefore, I see it right to focus on one direction, and replace it with an illusion on the second. I have already implemented in my visualizations the replacement of 3D models with images on boxes, this expands the possibilities for very high-quality visualization. I will try to make a visualization with furniture transformation. It will be difficult for me and the computer to work with frame-by-frame gifs and necessarily replace the rest of the movements with ready-made video templates. I see that this is the right way to work in SH3D. The emphasis is on one thing, the rest is an illusion and imitation, replacement. With careful and high-quality connection, there should be an impression of a lot of work. I studied 3ds Max, animation can take many days to load there. In SH3D, you need to deceive the viewer, otherwise the result is impossible. but I will try to make such a mix in a 3D scene. While my experiments did not touch the movement of objects, I was even afraid to think about it. Now we have to try, all the secrets have been revealed by you)). There is no way back. ![]() |
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