Print at Dec 16, 2025, 12:49:39 PM

Posted by GaudiGalopin3324 at Jul 28, 2024, 2:43:40 PM
smile   the texture on the TOP of the cylinder does not turn out to be smooth
I often replace round models with an image on the top surface of the cylinder. For example, you can make a clock or a round picture in a frame. Or a porthole. But in SH3D, the vertically positioned texture lies down with a rotation of 6 degrees (this is a bug). If you then rotate such a cylinder along the X axis by 270 degrees and hang this disk with a texture on the wall, the "clock" will hang crookedly. Of course I know how to fix this bug. You need to export the curves of the clock to Obj, import it back as a model and turn it 6 degrees clockwise there, align it. But maybe you can just make a 6-degree edit in the program for the top cylinder?