Print at Dec 17, 2025, 7:14:53 PM

Posted by rahixa at Jul 31, 2024, 1:47:10 AM
Furniture Library Editor, Door dont snap?
I started using SH3D recently.

I have a problem with the Furniture Library Editor.
I create a door/window type object.
export to SH3D
The door created does not snap in the middle of the wall, instead it snaps to the face of the wall as if it were a piece of furniture.

Note 1:
I discovered that by activating the optional property in the library editor called "Door_or_Window_Wall_Distance" I can control the distance and adjust the door to the wall, but I don't know what the math is behind it and it seems that each object with a different depth needs its own adjustment. , which would be very tiring.

Note2:
If I move the door with the arrow keys, it cuts through the wall without any problems.

Note 2:
If I import the .obj of the door directly without the furniture library it snaps normally.

Is there any configuration I should do in the 3D model itself? or in the library editor? I spent yesterday trying dozens of combinations and tests to come to the conclusion that I have no idea what I'm doing haha.

I'm using library editor 2.1
sweethome 7.4

Screenshots:

Model in Blender:


FLE Settings:


Using in SH3D:


Thanks!