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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Problem with modified invisible inward light half sphere » » » » Post: Problem with modified invisible inward light half sphere |
Print at Dec 19, 2025, 12:32:56 PM |
| Posted by Keet at Jul 31, 2024, 9:23:28 AM |
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Problem with modified invisible inward light half sphere I modified an invisibleInwardLightHalfSphere by removing the bottom two rows of faces. The reason is to get a more dispersed light spread displayed at the floor for my park&street lights. I had a little problem with the wire because it didn't export from Blender but I have solved that by manually adding the wire material for the l lines. But... The original object created by Emmanuel is appr. 15kB. You would assume that with two rows of faces removed the new object would be smaller but it's much bigger: 25kB. What am I doing wrong or what is the trick to get my 'invisibleInwardLightCap' at or under 15kB? ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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