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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Furniture Library Editor, Door dont snap? » » » » Post: Re: Furniture Library Editor, Door dont snap? |
Print at Dec 18, 2025, 10:44:40 AM |
| Posted by Keet at Jul 31, 2024, 10:17:14 AM |
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Re: Furniture Library Editor, Door dont snap? I have run into this same problem before. Check if your wall thickness isn't set to 0 or -1 by the Furniture Library when saving. Took me some time to find that but in my case it happened when I updated an existing model in the library without having the wall thickness set. I always create doors&windows for a specific wall thickness, multiple versions for multiple wall thicknesses. This avoids the problem that a door or window deforms when inserted into a wall with a thickness it wasn't created for. Also always export your doors&windows placed horizontal in the 2D view (or design it oriented horizontally in Blender.) A vertically designed object will snap sideways into the wall. Calculate the wall distance: Your door has a depth of 17cm with borders of 1cm thick on both sides that should stick outside the wall. Obviously this is intended for a wall 15cm thick. doorOrWindowWallThickness = 15 doorOrWindowWallDistance = 1 (one side with a border of 1cm makes the distance 1) It's easy to create multiple versions for multiple wall thicknesses: use the same door but add different depths of posts (as thick as the intended wall). Create the borders as separate objects so you can stick the same object to the posts for each wall thickness. The only difference for each door is the depth of the posts. ETA: I now see that Emmanuel detected and fixed the problem. I wasn't imagening ghosts when I ran into the same problem but couldn't exactly pinpoint when and how it happened :) ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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