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Sweet Home 3D Forum » List all forums » » Forum: 3D models and textures » » » Thread: Merging g lines size limits? » » » » Post: Merging g lines size limits? |
Print at Dec 20, 2025, 8:01:16 AM |
| Posted by Keet at Aug 7, 2024, 11:06:52 AM |
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Merging g lines size limits? Emmanuel has told us that merging g groups with the same material into merged groups will increase the performance of handling a model because each g group is loaded as a separate object. Less g groups is less objects to load. Is there a limit to the number of g groups that can be merged into a single group? Example: I created stadium seating, a single seat has 4 groups after merging; the seat, 2 base parts, and the floor. When I build a stadium that means 10 to 50 thousand seats. I already created rows that are optimized, not only by merging groups but also by replacing the 2 base parts and floor with a single wider base and floor. The seating is intentionally created as a very simple object because of the anticipated number of seats in a project. But still, the numbers can be huge. Merging many thousands of seats into a single set of 4 groups for a whole stadium will create a huge object to process. Is it still better to merge or use a few blocks that are merged? For example merge into 1000 seat objects? My guess is that at some point there could be a problem with array size limits and/or memory usage. But where is that point? ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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