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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: The method of creating an animated interior. Presentation » » » » Post: Re: The method of creating an animated interior. Presentation |
Print at Dec 17, 2025, 10:17:03 PM |
| Posted by GaudiGalopin3324 at Aug 7, 2024, 9:32:16 PM |
Re: The method of creating an animated interior. PresentationI have discovered a large number of high-quality videos that are produced in the Marvelous Designer program. Fashion designers work professionally in it, and it is an excellent material for working with the interior (presentations). I quickly made a video based on these models of people in chic clothes. Of course, I myself am unlikely to be able to model a person like that, but I don't need to. There is a lot of material on YouTube. You just need to remove the background (VSDC does a great job). The people in the video are from different levels of the horizon, you need to be careful with the choice. Or make a render based on the horizon level of a particular character. Often, the viewer in these videos seems to be sitting on a chair and looking a little from below. still images from the video I chose a video with a girl in a blue dress, where the eyes are almost at the same level all the time (the eyes rise slightly closer to the viewer) This means that the height of the viewer almost coincides with the height of the mannequin, and the height of the mannequin is slightly larger than the viewer. I have a camera in the render of 150 cm, i.e. the height of the viewer is 165 cm. In other videos, the mannequin's eyes vary greatly in height, i.e. the viewer is clearly looking from below. For a true picture, you need to take this factor into account. The eye level of the people on the chair is 110-115 cm. For accuracy, you can test yourself with templates-boxes of bright color in the place of a person on a chair. 110+15 cm =125 cm at the top of the head. It will be true. The people at the table are just photos on a transparent background. living room |
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