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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Sweet home posibilities » » » » Post: Re: Sweet home posibilities |
Print at Dec 19, 2025, 7:20:53 AM |
| Posted by sjb007 at Aug 10, 2024, 1:55:33 AM |
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Re: Sweet home posibilities I'm sorry, Keet, but I think you are being unrealistic here. Some folks have achieved impressive results with Sweet Home 3D although it looks like it takes considerable effort to work around SH3D's limitations. I personally love SH3D for it's strengths, but you cannot seriously expect someone to produce images like those linked, only using SH3D. From a quick browse of the blog that professional 3D artist is using the Corona Render (£312/yr), 3D Studio Max (£1,968/yr), and Photoshop (£263/yr) to produce those images. That means significantly more powerful and sophisticated modelling, materials, and rendering. Just taking a single surface from this single image as an example. SH3D cannot create that realistic wooden floor texture with grain and variable gloss. It simply does not have the necessary features for materials with normal maps, roughness, subsurface scattering, etc, etc. @KatyFreed You might be able to get somewhat close results with Blender which is free. However most people who do these kind of renderers also use a lot of high quality asset libraries which nearly all cost money. "Work smart, not hard" as they say. There are some free assets out there, but they are often used as the lure to get you to sign up to a paid plan for access to the full library. Or they are user contributed, and you may have to sift through to find the good ones. |
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