Print at Dec 18, 2025, 5:44:28 AM

Posted by scjo at Oct 16, 2024, 6:23:33 PM
Re: SOLVED: Non-square textures on non-square faces
Wow - I am impressed by the many tricks and tips I'm getting.

@Daniels118: No, I did not know...
[...]that tiling works perfectly when the texture is applied to a wall or floor (room).
It's intriguing, maybe lets me skip the blender step. Regarding SH3D I'm really a newbie. I come from CAD.

I'd like to keep all geometry inside the CAD model as that's where I go for dimensional accuracy and parametric modelling. In SH3D I'm only seeking a visualization good enough to to keep me from re-arranging bulky real furniture more than twice in a row just for their appearance. wink So I'll leave the real-holes-using-multiplyer approach.

@Keet: THX again for the "bullets" - they save me at least a day of figuring it all by myself. I will try, see and know what works how.
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Cheers - Joe //