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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Texture Color vs Base Material Color » » » » Post: Re: Texture Color vs Base Material Color |
Print at Dec 18, 2025, 2:07:26 AM |
| Posted by scjo at Oct 17, 2024, 1:05:21 AM |
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Re: Texture Color vs Base Material Color THX for clarifying. First I need to learn what exactly the different K* values in a *.mtl file control, and how the according map_K* interact. "External program" is the keyword for me. My final solution will probably be a script that reads the *.obj, finds and reads the *.mtl, takes the K* numbers of interest and accordingly modifies the texture file stated as map. With python or bash/awk plus Image Magick that should be feasible. I'm just too scatterbrained to do it manually with only few mistakes. Or maybe too stuck up. It's going to be a case for the experience thread I just opened. ---------------------------------------- Cheers - Joe // |
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