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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: duplicate shells to simulate rough metal » » » » Post: Re (going OT): duplicate shells to simulate rough metal |
Print at Dec 18, 2025, 8:37:02 PM |
| Posted by scjo at Nov 2, 2024, 5:46:13 PM |
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Re (going OT): duplicate shells to simulate rough metal Still, the huge number will make it very slow. ... the more with my stubborn graphics. My recent joy of getting the FLE to run lasted only until I realized the price: Inadvertently, I had switched back [sic!] to the current Linux kernel. With that, however nvidia doesn't see my 2nd monitor. That's why I had initially pinned the previous kernel to my system.Anyway, I decided to sacrify that in favour of FLE. Until I opened blender the next time. In blender, even a mouse klick to any push button takes several seconds(!) for the button to change colour at all. Blender's GUI is entirely based on OpenGL. I infer, that with graphic normally operational the GUI is done by the GPU, but now with crippled driver functionality the CPU must groan under that load, an 8 years old Core i3 duo. But nor harm without good: thoughtless resource usage is noticeably penalized - which leads directly to your optimization credo. At the moment, I'm deliberately keeping my system in that condition. ---------------------------------------- Cheers - Joe // |
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