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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: an eye for animals » » » » Post: Re: an eye for animals |
Print at Dec 17, 2025, 3:41:58 AM |
| Posted by Keet at Dec 9, 2024, 11:08:43 AM |
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Re: an eye for animals Thanks Keet, but these textures are also distorted. Ah yes, but they were intended to use as models, not just the texture. They are replacements for the original iris.The texture image is 1100x1100 because an Iris has much detail and should retain those. Using that texture you can place it on a sphere from the catalog and scale it 500%. That should give the same result as the models I provided. Different irises can be obtained from existing free character models. They often have separate textures for eyes and you can extract the Iris and maybe a piece of the eye ball from them. You will have to change that into a similar image as I created and scale it 500% on a sphere. Notice the surounding 'empty' space. The smaller model is just a cut-out from the full sphere to cut off the duplicate Irises, done with Blender. If you can find the correct image you could have a full eye with the area surrounding the iris. Create the image with the correct propertions where the iris has the same size as in the iris-only image. Apply on a sphere with scale 500% and you have an eye ball to replace in character models. Like this: EyeBall2Part.zip ![]() ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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