Print at Dec 17, 2025, 5:38:10 PM

Posted by c0d3z3r0 at Dec 27, 2024, 8:40:17 PM
Re: massive color-difference
The problem seems to be that Java3D expects Linear RGB as input color space:https://forum.jogamp.org/sRGB-and-gamma-correction-in-Java3d-td4038946.html

I've tested this by manually setting the RGB value of a wall to a gamma-corrected value ( lin=255*(val/255, 2.2) ), which makes yafaray and sunflow output the correct color.

There are two options: 1) feed in a generated texture or 2) convert the colors to linear RGB