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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? » » » » Post: Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? |
Print at Dec 16, 2025, 11:49:32 AM |
| Posted by Wendell_Burke at Dec 27, 2024, 9:01:32 PM |
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Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? You can solve that by placing the windows in a vertical wall and export both wall and windows. Then import it and tilt it to the correct position. This works assuming your windows are imported as "Door or window" so they cut a hole in the wall. You can set a d value of d 0.3 or d 0.4 for the glass material in the MTL file to make it transparent. I'll leave answering the light question to GaudiGalopin3324, he's much, much better at that than I am. I do know that if you create the windows like I mentioned that you can place a light behind them that will shine through the glass (if your glass material is transparent). Really? I didn't realize that would work. That's good to know. Thanks! Unfortunately I don't believe it would work here because that diagonal roof panel is also arced at 7% to accommodate the arced outer wall, and I know that any arc at all causes a problem with doors and windows. You advised me about that with an earlier question I had. I ended up rebuilding that diagonal roof several times from individually arced pieces, to now, one large arced panel, which works much better than the earlier versions did. Oh, I got that yafaray thing installed, thanks! |
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