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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? » » » » Post: Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? |
Print at Dec 17, 2025, 5:02:06 AM |
| Posted by Keet at Dec 28, 2024, 7:36:49 AM |
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Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? The link works perfectly fine for me, just try again. If it still doesn't work use the link GaudiGalopin3324 has in his first reply where he uploaded the same library to mediafire. You can remove '(1)' from the downloaded filename to get the original name. It's the same library. This is a different library from what you posted in your dropbox image. I have both imported in my Sweet Home 3D. The LightShapes.sh3f library has the half spheres used in the example from GaudiGalopin3324. About the arced roof. I would create the roof with windows in a straight wall and export it. Then use Blender to bend the whole thing in a tiny arc. I haven't done that before but I know it's possible. On the other hand, it's 7%, barely visible. I can't even see if the arc is vertical or horizontal but from your remarks I know it's an arced wall rotated sideways. Why not try it without the arc? That way you can easily use a simple wall and insert windows with transparent glass without any problems. Make the wall as high as the windows. Then add small arced walls to the top and bottom of the part with the windows to make the top and bottom of the complete roof match your current roof. Instead of â” you get something like â . As small as the arc is you will be hard pressed to see the difference. ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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