Print at Dec 18, 2025, 12:46:05 AM

Posted by GaudiGalopin3324 at Dec 28, 2024, 10:16:06 AM
Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light?
round windows can be made in a curved wall. Of course, you need to trick the system a bit. I made a wall of five parts. Three with a 7-degree bend and two short straight sections. I've carefully laid out all the sections in one arc, so you need to try harder. Now you need to turn off the magnet and insert the round window into a straight section, it is important to catch the moment when the round window stands perpendicular to the wall, then this half will cut a round hole in the wall. There is a rectangular window in the middle curved wall, and again a partially round one in a straight section. It turned out like this.



now you need to save this composition to OBJ and return it back as a model. Make windows invisible and export-import again. You also need to save only the wall without windows as an OBJ and return it back, it will be an addition to the wall with a window to get the desired dimensions of the room. For now, you need to put all the sections of the wall in a common composition without tilting, align everything, group it, and export it back to OBJ and return it as a model. This trick will allow you to rotate your new wall with windows and paneling along three axes. You can't spin it without this trick.
A hole in the wall is better than a canvas framed with a picture of space. You can put a large box with the texture (photo) of space outside, it is important to make the box much larger than the height of the room so that from any point of the camera the image of space falls without cropping. It is very important to make the proportions of the box exactly the same as the proportions of the texture image. I highlighted the picture with an invisible panel, it needs to be rotated along the Y axis by 270, check how it shines and correctly rotate it towards space on the box. Panel power is 15%, assigned white color. The outer space is very bright and a strong powerful light from outside gets into the room. I made a mistake, I made the illumination of the cosmos panel too strong, the image of the cosmos now looks like a night city (this is not true). The real cosmos is almost black with bright stars, but the light from it is very powerful. And it comes from all sides into the room from the windows, not as from the sun above. I didn't do it very well, but I can do it right. I made the light inside the room from the windows with very flat hemispheres of blue color (blue color is very important) The power of these flat plates is 15% hemispheres. Inside the room there are 8 towers of hemispheres 240x215 with a height of 200, the color is yellow. The different color of the lighting inside the room gives a beautiful complex interior color, the window has bright blue shades, everything is mixed inside. It always looks beautiful and the main thing is that it is true. The light from the window is always cooler than the light inside the room.


the picture for space is like this



The space on the box method outside the windows allows you to move the box and select the desired type of space, this is better than moving fragments in each window on canvases. And it is more difficult to highlight such individual windows. Yes, hemispheres have a direction of light. The towers shine in (and then out, of course) and down-sideways. The flatter plates shine mostly downwards. So by changing the shape of the hemispheres, you can control the flow of light. Almost manage)). Of course, such hemispheres will not shine like a spotlight, the light from them still shines in different directions, not like in a laser. But it is a good tool for correctly highlighting in the right direction. smile