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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: Dodecagon » » » » Post: Re: Happy New Year! |
Print at Dec 16, 2025, 12:35:36 PM |
| Posted by Keet at Jan 5, 2025, 12:57:16 PM |
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Re: Happy New Year! Yeah, I noticed the borders, but didn't use them. I even made them invisible on all the furniture present in the image. I find them a bit odd, like why does the border go above the counter top? (Could be just me not used to see this kind of design on a border XD) The border sticks out above the top as a water barrier to avoid running of the counter. A very common design for kitchen counter tops.The one I'm more used to seeing have more of a rounded end. Like a Quarter Round or Half Bullnose. A little insight in the problems you can encounter with custom designing furniture: Not to put up any hopes, but I do have a partial set with a nose instead of the current border. The problem I have is that the nose for the corner cabinet with the 45° front needs to stick out to the sides to get a correct cut with cabinets placed beside it. A sticking out nose changes the bounding box (width/depth). This in turn makes it that you can't align the corner cabinet with other cabinets without manually moving the cabinet. Another problem is that you can't simply put a nose to the side of the cabinet if it is the last cabinet in line. It doesn't fit correctly. That could be fixed but it would destroy the correct cut for an inner corner. A chicken-egg problem. And then there is the problem "where does it end"... Another set with different handles? One for each type of border and each handle? With handles it could be solved with adding multiple handles and the user makes all but one type invisible. That will significantly increase the model sizes and won't work for the borders. As you can see creating custom furniture is a 'little' more than putting together a few boxes It takes a lot of time and effort.In real life a counter top (with border) is not part of the cabinets but a custom fit when all cabinets are in place. For a Kitchen library that is useless considering the different corners, sink cutouts, etc. If you want a nose instead of the current border I suggest you use a resized and rotated half-clinder (available in the Shapes library) and create such a custom nose. With a simple U shaped kitchen you would only need three long noses (one more if you have the 45° corner cabinet). I'll see if I can put together a library with just the replacement noses I have. That way they will texture correctly, it has a rounded nose corner, and all have the correct elevation when added in the 2D view. On the Kitchen 2 download page there is now an extra library with replacement noses. . ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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