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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? » » » » Post: Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? |
Print at Dec 16, 2025, 10:44:51 PM |
| Posted by Wendell_Burke at Jan 9, 2025, 6:27:18 AM |
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Re: Can light be dimmed at its source (or can the source be removed) w/o losing the effect of light? I took a little time to experiment with everything you two have shared. I got the window trick to work, though I only exported and imported once each and they don't have the actual windows in the wall piece, which I thought was the goal. It seemed to be all i needed, unless there were specific reasons for the extra exporting and importing? Once was enough to rotate it on all 3 axis. The scale was a little odd, but I just guessed and made it close enough. I did the thing where I made the whole diagonal ceiling with all the windows in it, put them together, but if I export them together, then import them back, I'm still going to see those fine lines where each segment touches, right? I've aligned them all pretty much dead on. I think it's just a thing that the program does, leaving these trace connection lines. I assume I'll just have to live with those. The light manipulation, I'm just getting started with. I was experimenting and used a small sphere outside the window but it was super blown out bright even though I set it for only 15%. I've still got a lot of experimenting with those, though. I definitely don't understand the light very well, but I'll keep working at it. I took out the overhead lights in the room but when I take pics of the room, the light always seems pretty uneven and flat, but like I said, I'm just getting started with trying to set it up the way you mention. |
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