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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: A way to make any model in the correct sizes » » » » Post: Re: A way to make any model in the correct sizes |
Print at Dec 16, 2025, 7:48:27 PM |
| Posted by Keet at Jan 27, 2025, 1:35:25 PM |
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Re: A way to make any model in the correct sizes Great looking tiles! I created a very similar wall some time ago, also using the shape generator (which I use a LOT). But... the result is a wall with a huge object size, which for my big projects is a no-no. Of course I consider myself a bit of an optimization magician Create the shape as you did but make the back invisible before export. You don't see it anyway. That's just two triangle faces (or a single quad face) but with a thousand tiles it adds up. For the box under the shape only use the top of it as the seam. That's another bunch of faces you can rid of. A nice trick is to make the box top (seam) invisible with d 0.0. That way you can use the wall itself for the seam color. Much more efficient if the seam needs a texture instead of a color: only a single texture on the wall instead of on every tile. You will be surprised how much that reduces the overall object size! ---------------------------------------- Dodecagon.nl 1300+ 3D models, manuals, and projects |
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