Print at Dec 22, 2025, 12:20:48 AM

Posted by dorin at Apr 25, 2025, 7:37:08 AM
Re: Generate roof plugin
@Keet
1.
By-the-way, what is the difference between normal windows and the roof windows?
You have to look at properties file:
doorOrWindow#1=false
roof_window#1=true
roof_window_deep#1=11.0
First indicate that's NOT a window;
Second is used to identify it as roof_window;
Three it is a value needed to correctly calculate the "window" position.
2. You didn't look at the posted file (RoofChallangeD ). It is different even it have the same name as the one from last year.
3.
Shelves/sides were simple but the door was a struggle with keeping the handle and hinges the same size when the size of the door itself changes.
I've encountered the same problem. In the real life the doors or windows keep their sizes, so I've made the model at same dimensions and I've set the property
doorOrWindowWidthDepthDeformable#1=false
Usualy I do the same for all doors and windows in all the libraries.
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