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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: analysis of various rendering modes. Replay. » » » » Post: Re: analysis of various rendering modes. Replay. |
Print at Dec 18, 2025, 6:17:45 AM |
| Posted by GaudiGalopin3324 at Aug 20, 2025, 11:14:07 PM |
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Re: analysis of various rendering modes. Replay. how can I get rid of a large grain in the shadows of the ball? Very simple. Switch to the fourth quality mode. The same settings, "Silk", the time will increase 10 times, but the picture will be grain-free. Increasing pixels at the third level does not improve. For example, 4000 pixels will be the same time as the fourth 2000 pixels mode, but the result is very bad. Here is the fourth quality mode. ![]() |
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