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Sweet Home 3D Forum » List all forums » » Forum: Gallery » » » Thread: analysis of various rendering modes. Replay. » » » » Post: Re: analysis of various rendering modes. Replay. |
Print at Dec 19, 2025, 3:27:31 PM |
| Posted by GaudiGalopin3324 at Aug 21, 2025, 7:50:28 AM |
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Re: analysis of various rendering modes. Replay. Yes. I made such a glass shell for a sculpture. It is impossible to create a correct 2 mm thick shell correctly on complex shapes. You can only make a slightly proportionally enlarged model and move it relative to the inner shape. The real shell is probably made in a different way in other programs, but not in SH3D. But you can carefully achieve a layer of glass on the areas visible in the frame (this layer will always be of different thickness, it does not matter for the effect of reflections, the main thing is that this layer should be as minimal as possible). It is impossible to make such glass in an even layer on all sides of the sculpture, only approximately in the visible area from the viewer's side. |
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