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Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: textures » » » » Post: Re: textures |
Print at Dec 25, 2025, 2:06:44 AM |
| Posted by whippetsleek at Aug 5, 2010, 1:56:02 PM |
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Re: textures ohh.... that would be probably why eh. lol This might be a silly question, but if you have a render system that is going to be released with all the competition, why would you not support a type of texture that I'm sure alot of people use in their models? I know that sounds like a whining question, but truely I am just curious as to the reason why. I am guessing it is just much more difficult to compute transparencies? ---------------------------------------- ![]() |
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