|
Sweet Home 3D Forum » List all forums » » Forum: Features use and tips » » » Thread: textures » » » » Post: Re: textures |
Print at Dec 25, 2025, 2:06:57 AM |
| Posted by db4tech at Aug 5, 2010, 2:39:23 PM |
|
Re: textures Emmanuel please can we also use the Sunflow Thin glass shader in the rendering engines? It would have been great for the stained glass window I'm using in my scene. ![]() If you've not seen the thread, plus it contains other information you may be interested in here is the link. whippetsleek, I would imagine they use tiny thin metal flakes, or particles, for their shopping mall floor. ![]() When you say material, did you mean a texture map or just a colour? You could always use Blender or AoI to convert your 3DS files into OBJ. For the above glass image I just set a d value of less than one and played with the Kd values to change colour and lightness. Rendered with the Advanced render. db4tech |
|
|
Current timezone is GMT Dec 25, 2025, 2:06:57 AM |