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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: How do i build a SweetHome3D v 2.5 source project? » » » » Post: Re: How do i build a SweetHome3D v 2.5 source project? |
Print at Dec 20, 2025, 10:29:56 AM |
| Posted by bsyap at Aug 12, 2010, 3:00:41 AM |
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Re: How do i build a SweetHome3D v 2.5 source project? Hi Puybaret, Thanks for the reply and tips, i am coming from a c# background where i build most of my project using MVS2008. I have learned Java language before, build my Java program in very "old-school" way, TextPad Yes, i have followed your instruction and try to run it again, but it failed too. 1)I am using the source project(CVS tar zipped file ) where i downloaded it through http://sweethome3d.cvs.sourceforge.net/viewvc/sweethome3d/SweetHome3D/ , am i getting the correct source project ? 2)Then i try to download another source project from http://sourceforge.net/projects/sweethome3d/files/ and try to run it, i did not received an UnsatisfiedLinkError Exception but i get another new exception so called : Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Users\Boon Shyang\workspace\SweetHome3D\lib\windows\j3dcore-ogl.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform 3)I am running the source code in Windows Vista-64bit. In MVS2008, i can run this project in either 32 bit and 64 bit, but can i do the same thing using Eclipse IDE? Or should i go for other IDE such as Netbean? Perhaps, using a Java2C# convert tool? Any help is greatly appreciated. Thanks Regards bsyap |
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