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Sweet Home 3D Forum » List all forums » » Forum: Developers » » » Thread: DAELoader Bug Fixes » » » » Post: Re: DAELoader Bug Fixes |
Print at Dec 20, 2025, 9:04:31 AM |
| Posted by apptaro at Aug 18, 2010, 8:10:27 AM |
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Re: DAELoader Bug Fixes Puybaret, I think you're right. Multiple texture coordinate set support is not well implemented. I just modified the original code to work for my collada files, I didn't look into it very closely. With more investigation, I found out that my collada files all display correctly without the modification for multiple texture coordinate set. I have sent you a java file, so you know what I mean. inputCount and node rotation issues are simply bugs. NumberFormatException issue is caused by an exporter bug, but I think it'd be nice if parser can handle them without raising exceptions. In my case, collada files exported from 3ds max sometimes have invalid value "-1.#IND" in float_array for TEXTANGENT/TEXBINORMAL. They can be safely ignored. As for Y_UP issue, I needed to rotate 180 degree around y-axis to get Y_UP models in the right direction. I think this shouldn't be necesary because Collada Y_UP and Java3D have the same coordinate system (right-handed & y-up.) I checked the same collada file with Flash PaperVision3D, so maybe PaperVision3D is wrong?? |
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