Print at Jun 24, 2026, 6:58:04 PM

Posted by Tofeee at May 27, 2026, 5:23:48 AM
Re: New hobby project: sh3d viewer in QML/QtQuick3D
Yes, I also remarked that in that example, the floor of that room isn't rendered correctly...

It's probably just a normal orientation issue, I'll fix that.

One other major thing I still don't support is the inclined wall; it will come a bit later when I have time to adjust the wall rendering.

Apart from that I've looked into the lights rendering and... generating a pre-rendered lightmap is quite CPU comsuming ! It makes sense as it is basically a ray casting for the whole scene, but still. And Qt6 fails to generate it for some of the furnitures (missing UV map or something like that), I'll have to check what can be done.