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Sweet Home 3D Forum » List all forums » » Forum: New versions » » » Thread: Sweet Home 3D 3.0 » » » » Post: Re: Sweet Home 3D 3.0 |
Print at Dec 18, 2025, 10:47:26 PM |
| Posted by whippetsleek at Sep 28, 2010, 5:13:14 PM |
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Re: Sweet Home 3D 3.0 The new version does pan in the 3d view much more smooth than 2.6, and I do like the visible compass. Great improvements! But I noticed there are some light issues that I'm not sure are just coming from me being new to the different settings, or if something could be tweaked in the renderers settings... Any of the lighting I made previously, or that I am experimenting with now, seems not to make nice complex shadow and light patterns. The colors of the lights also wash out, or become faded, especially if there is a window in the room. Not being able to turn off the sunlight affects the shadowing to a great degree. Even if I put a night time of day, the darkness doesn't look correct, and there is still a strong shadow. I made these two renders with the same lights and furniture, and same view settings. The first is from the old Advanced renderer in 2.6. You can see how the colors show on the wall, and the lights themselves looked dim... ![]() This is from 3.0 and the colors are much harder to see. I also had to remove the windows (I removed the windows from both version to make a fair comparison) I had in the room, or the light coming from the windows overpowered the small lights. ![]() I know there isn't much of a difference between the two, but the color reflecting from the wall is what I was going to use in a couple of scenes I was working on. So I was just wondering if there are some settings that I could change myself? Thanks for all your work to make this software! ![]() And transparent textures are going to be a fun addition! ![]() ---------------------------------------- ![]() |
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